★★
Extending Casino Royale’s update of the Bond formula,
Quantum of Solace provides contemporary takes on elements like the beauty of
its actors, the athleticism of Bond, and the internationalism of the franchise. It also avoids the easy parody that earlier
Bond films lapsed into, the same way that Casino Royale did.
But Quantum embraces some of the other Bond elements a
little too fervently. Bond films have
action, and lots of it, but Quantum is one extreme action sequence after another. It starts with an intense car chase sequence
that segues into an extended on-foot pursuit in Siena across clay tile roofs
and into a restoration project, whose scaffolding echoes that of the opening of
Casino Royale. Shortly after this chase,
we’re launched into yet another extended action pursuit, this time in boats in
Haiti. Then there’s a long fight
sequence at an opera, a dogfight between a large vintage plane and some faster
fighters, and the final fight at the hotel in the Atacama Desert. Thrilling as all these are individually, so
much chasing ultimately has a numbing effect since we get used to the breakneck
pace, like we do in any action movie. The
more successful Casino Royale turns to action sequences more judiciously and,
at the same time, it uses these sequences to move the plot and character
development forward rather than stopping the story for an action pause. Bond takes real hits in the action sequences
of both films, showing us a modern Bond who lacks the invulnerability of the
earlier on, but while Casino Royale gives us a Bond who becomes more human or
shows us aspects of his character like his growing love, the action Bond of
Quantum is something of a punching bag. He
hurts, but he takes his punches and goes on with little to no character
development.
Which points to another problem with Solace—this Bond
character is flat and uninteresting, and he shows very little growth through
the film. He starts as a man who has been deeply hurt, and Solace takes him
through a series of action scenes that lead him to his revenge. But there’s no change in his character
through the film, and he doesn't seem to learn or to suffer. Director Marc Forester has also included a
parallel character who is also motivated by revenge, Camille Montes, but he then makes nothing out of the pairing. Both
characters want revenge, both characters get revenge, and neither seems to have
an arc of development through the film. Ultimately,
the revenge theme seems clever and perhaps gratuitous since it does't lead to any
particular outcome. Park Chan-wook gets
far more from his Vengeance Trilogy.
Some elements of Solace please. Many stunts are wonderful, like the leaps from roof-to-roof Siena and the parachuting into the desert after the airplane duel. And there’s great intercutting in some action
sequences as that between the on-stage Tosca performance and the back-stage
fight. The finale action sequence also
effectively cuts between Bond’s fight in one part of the hotel and Camille’s in
another part. But despite all the high-quality action and editing in this Bond installment, it's missing the human Bond that makes
Casino Royale so successful. And the result is a collection of fun action
scenes that don’t have much to say.